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Dwarven Wagon

This is a collaboration project that I've done with https://www.artstation.com/juliakosmalska
It's a dwarven wagon that was created for the RPG campaign I play, as the moving base for players.
We created a dwarven wagon, based on a concept by Michał Hojan - game master of RPG campaign and the best game master I ever played with.
I did most of the modeling, but Julia also modeled a few parts including stairs. We did a similar amount of sculpting and Julia made most of the textures, including wood material. I rigged it for posing and Julia rendered it in Unity.
It was quite a challenge and we learned a lot, especially about Blender-Substance Painter workflow, how to cooperate effectively, and a lot about managing a model with many different assets.

I was thinking a lot about how to make the steering system massive (because dwarves) and probable to work

I was thinking a lot about how to make the steering system massive (because dwarves) and probable to work

Julia made wood material in Substance Designer without colors, but with a mask to easily add color variation later, in Substance Painter

Julia made wood material in Substance Designer without colors, but with a mask to easily add color variation later, in Substance Painter

Original concept

Original concept